1.
Luhova T. NARRATIVE AND STORYTELLING IN THE KNOWLEDGE STRUCTURE OF THE EDUCATIONAL BUSINESS VIDEO GAMES AS FACTORS OF THE SYNERGY OF INFORMATION TECHNOLOGIES AND SPIRITUALLY-ORIENTED PEDAGOGY. OpenEdu [Internet]. 2020 Apr. 27 [cited 2024 May 19];(8):42-59. Available from: https://www.openedu.kubg.edu.ua/journal/index.php/openedu/article/view/295